Rappelz Armor



Devildom (DD), is a highlevel dungeon located at the Veiled Island. To access the new dungeon, you must be level 175 and complete the Ice Maiden Quest Line and also a new quest line starting at Friendly Mardukan Nakibu. 1 Unlocking Quests 2 The Devildom Dungeon 3 Daily Quests 4 Equipment 4.1 Set Bonus 5 Yushiva's Belt 6 White Dragon's Cloak of Devildom 7 Black Dragon's Cloak of Devildom 8 Sand. They are close combat evolution of the Striders. They do physical/melee damage and can disappear if needed via Cloak of Shadow. 1 Strengths 2 Weaknesses 3 Notable Skills 4 Broken 5 Recommended Builds 5.1 Pets 5.1.1 Tier 2 5.1.2 Tier 3 5.1.3 Tier 4 5.1.4 Tier 5 5.1.5 Tier 6 6 Armor 6.1 Costumes 7 Weapons 7.1 Swords 7.2 Daggers 8 Job level bonus stats 9 Skills Assassins are 'pure damage dealers. Rank Req Lv Image Name Non Durability Durability Legendary Extra Stats 1 1 Long Sword Yes Jungle Knife Yes 2 20 Knight's Sword Yes Yes Dark Curblade Yes Baloon Sword Yes Rapier Yes 3 50 Flamberge Yes Blazing Demolisher Yes Eternity Yes 65 Souleating Blade Yes Wis +9 Chance on attack to drain enemy's Mana 4 80 Sword of Victory Yes Yes Aydakatti Yes Blood Seeker Yes 5 100 Greywolf Yes Yes. Blessed Power of Change: Armor - Lucky Box 100, plus Skill Changer! Sale Hector and Death Gladiator bundles Sale Old items, new power.

Rappelz Epic 9.5: Trials of Devildom
Developer(s)Gala Lab(Formerly nFlavor)
Publisher(s)
  • KOR: Gala Lab Corp.
  • JP: Gala Japan Inc.
  • NA: Bora Island
  • EU: Bora Island
Platform(s)Windows
Release12 September 2017 (Current Epic)
Genre(s)
Mode(s)Multiplayer

Rappelz is a free-to-playmassively multiplayer online role-playing game. The game is developed by the Korean company Gala Lab, formerly nFlavor. It is published in Europe and North America by Way2Bit Co. Ltd. (formerly by Webzen, Inc. until 2020) in English, French, German, Italian, Polish and Turkish, on their Bora Island games portal. As of October 2008, Rappelz was also being published by the South East Asia based game publishing company AsiaSoft as RappelzSEA, but was later dropped by the company on 1 September 2009. The game was also published in Arabic for MENA gamers by the Emirati company Game Power 7. The game was released under a different title known as Hope of Nations (Arabic: أمل الشعوب‎), and was commercially launched on 16 March 2009.[1] A new version was released 15 July 2010 by EagleGame in the Philippines, but the PH/SEA version closed in 2016. As of 6 February 2013 it was confirmed by Rappelz GMs that 'Gala Net, Inc. and its subsidiaries Gala Networks Europe and Gala-Net Brazil have been acquired by Webzen, Inc.', however it is still being developed by Gala Labs and Gala Japan[2]

Rappelz is set in a medieval fantasy world, dominated by three races: the Deva (who represent light), the Asura (who represent darkness), and the Gaia (humans that possess an affinity with nature).[3]

Each major installment of the game is referred to as an 'Epic'. The current installment is called 'Epic 9.5: Trials of Devildom' (5th part of Epic IX).[4]

History[edit]

The Open Beta version of Rappelz launched on 2 October 2006,[5] with two separate servers available: 'Tortus', the normal PvE server, and 'Pantera', the more PvP/PK-oriented server. Those who had previously downloaded the Closed Beta version of Rappelz were not required to re-download the Rappelz client to play in Open Beta; however, extensive automatic patching was done by the client before Closed Beta players could enter Open Beta. Closed Beta ended on 26 September 2006. Closed-beta characters were deleted at the beginning of Open Beta; however, characters created during Open Beta were not deleted prior to the game's release. Open Beta ended with the official release of the game on 3 November 2006, entitled Epic 3 (the previous being Epic 1 and Epic 2: The Epic of the Absolute Creature).

There are currently three servers in service namely, 'Betrayal', 'Undine' and 'Unicorn'. Previously there was four servers in service, 'Tyrant', 'Baphomet', 'Undine' and 'Unicorn' (PVE). Later 'Baphomet' and 'Tyrant' were merged into 'Betrayal'. Previously five servers were merged into two, 'Fenrir' and 'Bahamut' were merged into 'Baphomet'; 'Naga', 'Tortus' and 'Pantera' became 'Undine'(PVE). The US test server for Epic 4 testing was called 'Siren'.[6]

Story[edit]

The oldest race is the Gaia, and to assist them, the gods of Creation and Extinction brought two more races into the world. They were the Deva who represented the Light, and the Asura who represented the Darkness. With this, there was a period of peace and stability in the world.

As the ages passed by, there was one among the Gaia who called herself 'The Witch'. Over time, she grew in tremendous power and with a ruthless ambition, rallied the people of Gaia to rebel against the world.

Not all the people of Gaia heeded this call, however, and the world was thrown into chaos. It was only through the combined efforts of the three races of Deva, Asura, and Gaia that 'The Witch' was finally captured and burnt alive. It was a victorious outcome of a unity between the three races.

The three races continue to co-exist with each other in the world of Rappelz but dark rumors have surfaced about the second coming of 'The Witch' and the return of her terrible forces. T Epic 6 sets you on a quest to discover who is behind the resurrection of the witch, the introduction of the previous Hero Hector, and finally the assassination of the witch.

Rappelz Hunter Armor

Gameplay[edit]

Rappelz features three races: the light-based Deva, and two human races, Gaia and Asura. Each race has three classes: Warrior, magician, and summoner, the class whose abilities center around their pets.[7] Pets are creatures that adventure alongside players, aiding them in battle. Pets and players level up individually, though typically a pet will stop gaining XP if it is a higher level than its owner.

A Lak is magical energy from monsters and can be obtained by defeating monsters while wearing the appropriate necklace. Gathered Lak can be consumed if the player dies, preventing him from losing experience points, or can be traded at any Lak Trader for either chips or in-game currency, rupees. There were three types of chips. These chips are items that characters can use to significantly affect a battle by increasing the amount of damage the target takes for a limited amount of time. They come in different ranks which allow different levels of users to use chips. Items of equipment have their own level and can level up by means of upgrading.

Rappelz

In addition, combinations of equipment with the appropriate enchantment cubes can further increase its potency, as is the case with weapons, and are reflected graphically through a glow effect. This is called 'enchanting' an item. A weak weapon or armour can be formed into a stronger item without having to sell it and buy a new one. This can also substantially increase both the item's in-game market value. The only non-equipment item that can be enchanted is the skill card.

Items can also be improved by 'socketing' Soul Stones. This is done by visiting a Soulcrafter. Soul Stones are dropped items that cannot be bought. When socketed, they will increase one of the primary stats of one's character if certain conditions are met. Soul Power can be charged at the Soulcrafter of each town and will be paid in Lak.

Rappelz also features a Player versus Player (PvP) on/off mode.

Classes and levels[edit]

Rappelz features a variety of classes, most of which can be unlocked through attaining a certain character level and job level. Character levels are attained in the traditional way, by defeating mobs and gaining experience points. Besides experience points, defeating mobs also grants the player job points. Job points are required to obtain and level up the character's skills, but also to increase their job level. Most skills require a minimum job level to be unlocked.[8]

Geography[edit]

The world of Rappelz consists of a large island, which is the mainland, and a smaller one, which is called Trainee's Island. The mainland is divided into several areas. There are also dungeons to be found, in which monsters are stronger, and experience and job point rewards are higher.

Dungeon system[edit]

Dungeons are isolated places reached through portals. The monsters in dungeons are stronger than normal monsters with the same level, but the experience and job point reward for killing one is also higher. There are also items that can only be obtained as a dungeon drop. Dungeons are usually entered as a party, or dungeon party. This enables the party to efficiently kill monsters and gain experience fast. Parties in Rappelz may contain up to 8 players. Dungeons are not instanced, meaning players will be able to interact with other characters and parties inside the dungeon.

Rappelz has a feature in place that allows for guilds to 'own' a dungeon. Ownership of a dungeon brings certain advantages, such as a Lak and rupee 'tax' for characters using the dungeon.

Guilds[edit]

Rappelz features a simple guild system, where any player above level 20 can register a guild at a Guild Official (NPC) in the major towns. Guilds offer players a group to play with. Up to five guilds can also come together to form an alliance. This was implemented to avoid guild-hopping. An alliance owning a dungeon cannot add any other guild to the alliance.

References[edit]

  1. ^'Cooperation between Game Power 7 and ShopGates'(PDF). Game Power 7 press release. 2009. Retrieved 7 November 2017.
  2. ^'Rappelz Official Forums'. Gala-Net Inc. Retrieved 11 March 2013.
  3. ^'Scenario'. Rappelz Official Site. 2007. Archived from the original on 15 October 2007. Retrieved 10 November 2007.
  4. ^'Announcements'. Rappelz Official Site. 2014. Retrieved 28 May 2014.
  5. ^'Gamespot Rappelz summary page'. Retrieved 18 November 2007.
  6. ^'Rappelz Official'. Gala-Net Inc. Retrieved 11 March 2013.
  7. ^'Classes Overview'. Alizarin HQ. 2007. Retrieved 10 November 2007.
  8. ^'Classes'. Alizarin HQ. 2007. Retrieved 7 March 2008.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Rappelz&oldid=988386622'

Rappelz Armor Awakening

Rappelz Beginner’s Guide by coleam

Okay, so now you’re around level 13-15, you’ve left the trainee island and you’re ready to explore. What do you do first?

-[[ Quests ]]-

From now on, until around level 28ish or so, you’re going to be doing quests. Quests not only give you great rewards in Exp, JP, force / soul chips, cash, potions (including stamina and mana potions) and loot – they also give you a reason to grind. It goes a LOT faster when you think of the reward at the end of that 20th Orc, etc.

Every city will have a bunch of quests for you to do, and many of them are multipart quests. As the quests get more difficult, the rewards will get better. Boss quests (quests which require you to kill a named monster) usually have great rewards of stamina potions or loot.

What I suggest you do is go around to every NPC in the city and talk to anyone with a quest symbol (lightning bolt) over their head. Get ALL the available quests before heading out, because (1) lots of quest monster over lap, so you’ll be getting credit towards 2 quests for each monster you kill (2) lots of monsters are near each other so you can save time and (3) if you get bored of one area, you can always do part of another quest.

Okay, so you’re done all the quests you can find in your home city, now what? Simple, pick one of the two other cities and head there. Talk to the teleporter and make it your new resurrection spot – because now you’re going to do ALL these quests too. And when you’re done these, go do the ones in the last city. By the time you’re done all, you should be in your high twenties somewhere.

-[[ Equipment ]]-

When you hit level 20, you will need to spend a lot of money on your new equipment. Not only will you need a weapon, armor, gloves, shoes, belt and helm, you will also be in the market for rings, earrings, strike cubes and defense cubes. I suggest you start saving all of your lak from the moment you leave the island until you hit level 20. This will give you a very nice boost towards your new gear. If you do the quests you will never be too short on chips anyways, and if you ever are, try to buy them instead of turning in lak… this way you will never dip into your level 20 fund. I generally don’t recommend saving all of your lak and buying chips. It’s less expensive to trade lak for chips than it is to buy them. You also don’t need to exchange all of your lak for chips. You can exchange a portion of your lak for chips, and the rest for cash to use towards upgrading your equipment.

+4 Level 5 – This is what you want your items to be at for a minimum. +4 is the highest safe enchantment level for in game equipment, after this point you will have a chance of failing the enchantment. Level 5 is the minimum you want to invest into your items, because they directly affect how fast you kill and how often you’re going to die. Remember, you don’t have to do it all at once, and the equipments level requirement will increase with each upgrade… so try to pace it with your leveling. Just so you guys know, +4 is no longer safe. Items can now fail on +1. However, this is very rare. For the most part, items can be made to +3 safely and +4/+5 is mostly safe (but be careful going above +3 if you don’t have the resources to replace the item)

You should initially focus on getting 4 strike cubes and 4 defense cubes, and use them on your main armor and your weapon. After that, slowly start getting the rest of your armor to +4. No real need to enchant any of your other gear (helm, boots, gloves, belt) since the bonus is negligible.

Rings, earrings – rings help every class, and have dropped dramatically in price. Get a pair as soon as you can. Earrings can be a lot more expensive than rings, but again they add great stats, so make the investment as soon as you can. Remember, every time you make yourself stronger, you will kill more / faster / harder monsters, so it will pay off. Don’t be too cheap to invest in yourself.

-[[ Cards ]]-

Rappelz 175 Armor

A card in an item in your inventory that you can equip, and while it’s equipped, it will add certain stats to the spell it’s designed for.

Rappelz Armor Stats

Cards can be a very important addition. Some cards are a lot better than others; however most cards tend to add +1 to the level of the spell.

Two of the same card can be combined together using a skill cube BUT be careful, there is a fair chance of failure and if you do fail, you lose everything in the combination. See which spells you use most often, and start looking around for those cards in particular, as you level you will eventually want to get all your cards… and start trying to make some +2s. It is risky, but it’s worth the payoff, it will make you stronger and that is the most important thing.

-[[ Items ]]-

I’ve found the following merchant items very useful. Red potion level 3: These are your best friend, and even if you have some sort of life leech spell, you should definitely have some of these handy for emergency situation. Wind / Quick / Spell potions: These will help you kill a lot faster, and run away from a monster if you’re having trouble. Remember, the rupees are there for you to invest in your leveling, so don’t be too stingy, at least try out a hunting session with the potions. Resurrection scrolls: Theses are very useful, both to revive your pet or a party member, so have some handy for bad situations.

-[[ Grouping (Partying) ]]-

There are many times when you will need to group with people. For example, if you’re in an area killing a particular monster for a quest, and you notice someone else is competing for the same monster, then you should ask them if they are also doing the same quest. If they are, you can group and you will both get credit for each kill. Also, for many of the “boss” quests, you will need a group.

If you’re looking for a group, first go to the area you need to be at. So if you want a group to kill a boss, go to that area and see if there are any groups. If not, use the ! command to shout for a group. State your job, level and what quest you’re doing. Also, be patient, sometimes it will take a while.

When you’re in a group, there is no benefit to acting like an idiot. The less pleasant you are, the more people will try to avoid you in future. There are many people that I personally refuse to group with because they are not good groupers.

Be cleric conscious. What this means is, don’t think of clerics as an automatic healing and buffing bot. You don’t need to shout HEAL HEAL if your health is going down, they see your health just as well as you do, and yelling won’t help the situation. Also, if your health is going down fast, and you’re not being healed, quickly look at the cleric, if they are in the middle of a heal spell on somebody else, you will need to fend for yourself. One way is to use potions; the other is to Character Log. Press Alt Z, and click on Character Log (Character Selection). It will temporarily log you out to character select. When you get back, you will be in the same spot, in the party, and the monster won’t be attacking you.

HOWEVER… remember if you’re the main tank and you do that, the monster will agro on someone else, so that sparingly / wisely. If your buffs are dying out, give the cleric a little time to rebuff before saying “BUFFS ARE DYING LOL REBUFF K THX”. Also, you should give your cleric a break from fighting when they rebuff your party. Remember, if you’re being a jerk to the cleric… it’s really easy for him or her to “forget” to heal you. Your life is in their hands, so be polite.

Don’t DISAPPEAR. Nobody likes someone who just leaves the group half way through. If you’re going to leave, give some notice, and try to find a replacement. This is VERY important if you’re either the main tank or the cleric. If the group loses a damage dealer, they can still function, but without the cleric or main tank, they are rendered useless. So if you’re getting bored, tired, sleepy etc, just say “Guys, I’ve gotta go in about 15 mins”, this way everybody knows you’re leaving, and can plan accordingly.

Keep negativity to a minimum. Remember, a lot of people who play this game are not native English speakers, and there can often be miscommunications. Don’t get negative if someone does something wrong, try to sort it out in a positive manner. A party with a lot of negativity is not productive, won’t last long and most importantly, it’s just not fun. Remember, you’re playing an MMO because you want to be playing with other people, so try to talk, crack jokes, and have fun.

-[[ Pets ]]-

Pets can seem very useless but at higher levels they get much better. Also, at level 40, you can equip your pet on your belt and get a stat bonus increase. (for the npc pets) Pantera: Str, Poultry: Dex, Tortus: Vit. Keep your pet summoned at all times, or there is no point in having it, when he is summoned he will get 10% of the exp you gain. You can use 2 pieces of equipment from the moment you get your pet. All pets should be equipped with a weapon and warrior armor (unless they have a passive for hunter armor).

-[[ Chips ]]-

After level 20, use chips. Although you might feel the urge to save them and use them only on “the boss”, you need to remember that chips help you kill faster, which means you’ll kill more monsters, which means you’ll level faster and get more drops. The best way to make money is off drops not saving your chips, so use them as often as you can, and turn in your laks for chips, not cash. Leveling faster will pay off a lot more than being cheap with chips, you’ll get to kill higher level stuff, get more drops and hit 50 before you know it.

Force chips increase the damage of melee attacks, soul chips increase the damage of magic attacks, and luna chips increase the damage of both (but cost a bit more).

-[[ Selling ]]-

Rappelz Armors

If you get a drop, and you don’t really know the price of the item, ask your guild mates or friends. If they can’t give you a general price range (which should be rare because most people know most cards now), shout that you have the card and you’re looking for offers. Say something like “WTS> +1 Nightmare Card, Serious Offers Only”. If you try to get a price check on an item, a lot of times people will sniff a newb and try to rip you off.

Setting up shop is a good way to make use of the time you’re not actively playing your character. I suggest 3 things. (1) try to go to the same spot all the time. People will begin to recognize your shop, and instinctively they will check it, specially if they saw something nice in it before (2) make your prices cheaper than market. So if something is going for 35k, prices yours at 29.9k. It will sell faster, and people will begin to recognize your shop as a place for good deals (3) don’t pick an arrogant name… like “my garbage”. Instinctively, a lot of people won’t bother looking, and some will be offended.

Rappelz Devildom Armor

-[[ Game terminology ]]-

Rappelz Warrior Armor

WTS ………. – Want To Sell
WTB ………. – Want To Buy
WTT ………. – Want To Trade
LFG ……….. – Looking For Group
LFM ……….. – Looking For More
DD ………… – Damage Dealers
DM ………… – Dark Magi
HW ………… – Holy Warrior
TP …………. – Teleport
WRU ………. – Where Are You
BRT ……….. – Be Right There
Dungeon….. – This area is the Lost Mines. You can locate it on your map to the north of First Valmore Mines. Don’t attempt to go here alone, because you’ll die without someone to guide you to the portal. There are now more dungeons. The lowest level dungeon is Relics of Arid Moonlight (also called DMR or moon). I would recommend going there beginning around level 25-30. Lost Mines is now mainly for 50+ parties. After that is Crystal Valley (65+) (not used very much anymore due to the Witch Quest) and Palmir Plateau (80+). Higher level dungeons include Sanctuary (Sanc), Temple of the Ancients (ToA), and Temple of Lost Souls (ToLS).